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GNU Go

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1. ¸Ó¸®¸»

¸®´ª½º·Î ¹ÙµÏÀ» µÎ°í ½Í¾îÇϽôºп¡°Ô, ¿ì¸®³ª¶ó ¹ÙµÏ»çÀÌÆ®ÀÇ È¯°æÀº ¸Å¿ì ÁÁÁö ¾Ê½À´Ï´Ù. ±×·¡¼­, IGS ·Î ¿¬°áÇؼ­ ¹ÙµÏÀ» µÑ¼ö ÀÖ´Â ¹æ¹ýÀ» ¼Ò°³ÇÏ·Á°í ÇÕ´Ï´Ù.

¹ÙµÏÀ» ¾ÈµÖº¸½ÅºÐµé¿¡°Ô´Â ¿ë¾î°¡ ¾î·Á¿ï¼öµµ ÀÖ½À´Ï´Ù¸¸... ¹ÙµÏÀ» °­ÁÂÇÏ´Â ÆäÀÌÁö°¡ ¾Æ´ÔÀ» ÀÌÇØÇØÁֽñ⠹ٶø´Ï´Ù.

½ÃÀÛÀÏ : 2003.11.20 ¿ù±Þ³¯ ^^;

2. IGS


igs ȨÆäÀÌÁö ÀÔ´Ï´Ù. http://www.pandanet.co.jp/English/

À©µµÅ¬¶óÀ̾ðÆ®, ÀÚ¹ÙŬ¶óÀ̾ðÆ®°¡ ÀÖ½À´Ï´Ù. À©µµÅ¬¶óÀ̾ðÆ®º¸´Ù ÀÚ¹ÙŬ¶óÀ̾ðÆ®ÂÊÀÌ À̻ڰí, ½±°Ô µÇ¾îÀÖ½À´Ï´Ù.

3. ÀÚ¹ÙŬ¶óÀ̾ðÆ®


3.1. ¼³Ä¡

¿ì¼±ÀÚ¹Ù¸¦ ¸ÕÀú ¼³Ä¡¸¦... http://wiki.kldp.org/wiki.php/java ¸¦ Âü°íÇÏ½Ã°í ¼³Ä¡ÇϽʽÿÀ.

http://www.pandanet.co.jp/java/gGo/ggo.html#download ¿¡¼­ ¿øÇϽô ¿î¿µÃ¼Á¦º°·Î ´Ù¿î ¹ÞÀ¸½Ã°í, ¼³Ä¡ÇÏ½Ã¸é µË´Ï´Ù. (½ºÅ©¸³Æ®·Î µÇ¾îÀÖÀ¸´Ï, ½ÇÇàÆ۹̼Ǹ¸ ÁÖ°í ½ÇÇà½ÃÅ°¸é µË´Ï´Ù.)
#chmod 755 gGo-0.4.1.sh
#./gGo-0.4.1.sh

ÀÚ¹Ù°¡ Á¦´ë·Î ¼³Ä¡µÇ¾îÀÖÀ¸¸é º°´Ù¸¥ ÀÌ»ó¾øÀÌ ¼³Ä¡µË´Ï´Ù. ÀÚ¹ÙŬ¶óÀ̾ðÆ®¸¸À¸·Îµµ, ¾ó¸¶µçÁö igs Á¢¼ÓÇؼ­ ¹ÙµÏÀ» µÑ¼ö ÀÖ½À´Ï´Ù. ÄÄÇ»ÅÍ¿Í ¹ÙµÏÀ» µÎ±âÀ§Çؼ­´Â GNU gGo ¸¦ ¼³Ä¡¸¦ ÇؾßÇÕ´Ï´Ù.

4. GNU gGo


4.1. ¼Ò°³


FSF ¿¡¼­ ¸¸µå´Â ¹ÙµÏÇÁ·Î±×·¥ÀÔ´Ï´Ù. IGS Ŭ¶óÀ̾ðÆ®°¡ ±âº»ÀûÀ¸·Î Áö¿øÇÏ´Â ÇÁ·Î±×·¥ÀÔ´Ï´Ù. (¼³Ä¡ÈÄ, Ŭ¶óÀ̾ðÆ® ºÎºÐ¿¡ °æ·Î ¼³Á¤ÇØÁÖ¾î¾ß ÇÕ´Ï´Ù. ÀϹÝÀûÀ¸·Î Æнº°¡ ÁöÁ¤µÈ°÷ÀÌ¶ó¼­ ±×³É µÇÁö¸¸, À©µµ´Â µû·Î ÁöÁ¤ÇØÁÖ¼Å¾ß ÇÕ´Ï´Ù)

°³ÀÎÀûÀ¸·Î GNU gGo ÀÇ ±â·ÂÀº ¾à 8-9±ÞÀ¸·Î ¿¹»óµË´Ï´Ù.

4.2. ¼³Ä¡


http://ftp.gnu.org/gnu/gnugo/ ¿¡¼­ ÃֽŹöÀüÀ» ´Ù¿î. (ÀÛ¼º½Ã ÃֽŹöÀü 3.4)

#tar zxvf gnugo-3.4.tar.gz
#cd gnugo-3.4
#./configure
#make
#make install

°£´ÜÈ÷ ¼³Ä¡³¡.

µ¥ºñ¾È¿¡¼­´Â
#apt-get install gnugo
ÇÏ½Ã¸é µË´Ï´Ù.


¼³Ä¡ÈÄ, ggo& ¸í·ÉÀ» Áֽøé, ÀÚµ¿À¸·Î ÀÚ¹ÙŬ¶óÀ̾ðÆ®¸¦ ¶ç¾î¼­ ½ÇÇà½Ãŵ´Ï´Ù. ¸®´ª½ºÀÇ °æ¿ì, º¸Åë ggo ¸í·É¾îÀÇ À§Ä¡°¡ °æ·ÎÁöÁ¤µÇ¾îÀÖÀ¸¹Ç·Î, ½ÇÇàµË´Ï´Ù. ¸¸ÀÏ °æ·ÎÁöÁ¤ÀÌ ¾ÈµÇ¾îÀÖÀ» °æ¿ì ÀÚ¹ÙŬ¶óÀ̾ðÆ® ȯ°æ¼³Á¤¿¡¼­ ggo ÀÇ À§Ä¡¸¦ ¼³Á¤ÇØÁÖ¾î¾ß ÇÕ´Ï´Ù. (À©µµÀÇ °æ¿ì, °°Àº µð·ºÅ丮¿¡ ÀÖÁö¾ÊÀ¸¸é ¼³Á¤À» ÇØÁÖ¾î¾ß ÇÕ´Ï´Ù)


5. ¿ë¾î


5.1. ¼Ò°³

igs ´Â ¼¼°èÀÎÀÌ Á¢¼ÓÇÏ°í Áñ±â´Â °÷ÀÔ´Ï´Ù. ÀϹÝÀûÀ¸·Î ÀϺ»¾î¸¦ Áß½ÉÀ¸·Î ¹ÙµÏÀÌ ¾Ë·ÁÁ³±â ¶§¹®¿¡, ÀϺ»¾î À§ÁÖ·Î ¹ÙµÏ¿ë¾î°¡ ¸¸µé¾î Á³½À´Ï´Ù.

±×·¡¼­ ¿ì¸®³ª¶ó »ç¶÷µéÀÌ »ç¿ëÇϱ⠿ë¾îÀÇ ¾î·Á¿òÀÌ ¿¹»óµË´Ï´Ù. ¿ë¾î´Â ¾ËÆĺª¼ø¼­·Î Á¤¸®Çϵµ·Ï ÇÏ°Ú½À´Ï´Ù.

5.2. ¿ë¾îÁ¤¸®


atari´Ü¼ö. (±â¿ø°¡¸é ¸¹ÀÌ µè°Ô µË´Ï´Ù.)
byoyomiÃÊÀбâ
endgameÁ¾±¹. °ÔÀÓ Á¾·á
eye´«. Two eyes ÇÏ¸é µÎ´«À¸·Î »ê¸ð¾çÀ» ¸»ÇÕ´Ï´Ù.
fuseki(opening)Æ÷¼®. (¿ÀÇÁ´×À̶ó°í Çؼ­ ´ë±¹½ÃÀÛÀÎÁÙ ¾Ë¾Ò´Âµ¥.. Æ÷¼®À̱º¿ä..)
josekiÁ¤¼® (¹ßÀ½ÀÌ º°·Î ¾ÈÁÁ±º¿ä ^^;)
koÆÐ. (½ÂÆÐÀÇ Æа¡ ¾Æ´Õ´Ï´Ù..)
komi´ý. (ÇöÀç °ø½Ä´ýÀº 6.5 ÀÔ´Ï´Ù.)
liberty°ø¹è. ³²Àº¼ö. µ¹ÀÌ ÀâÈ÷±â À§Çؼ­ ³²Àº ¼ö(ÀÚÀ¯¶ó´Â ¶æÀε¥...¿ì¸®³ª¶ó ¿ë¾î·Î Àû´çÇÑ°Ô.. Àß ¸ð¸£°Ú½À´Ï´Ù.)
maiti¸Âº¸±â. (¸Àº¸±â ¿Í ¸Âº¸±â´Â Ʋ¸³´Ï´Ù..¸Àº¸±â´Â Èçµé¾î³õÀ»¼ö Àִ¼ö?? ¸ÀÀ̶õ ¿ë¾î´Â ¹ÙµÏ¿¡¼­ ±²ÀåÈ÷ °Å½Ã±âÇÑ ¿ë¾îÀÔ´Ï´Ù...
sekiºò. (ºòÀº ÈçÇÑ ¸ð¾çÀÔ´Ï´Ù... µÎ´«ÀÌ ¾ø¾îµµ ¼­·Î ÀâÀ» ¼ö ¾ø´Â ¸ð¾çÀ» ¸»ÇÕ´Ï´Ù.¹«½ÂºÎ¿Í´Â ´Ù¸¥ °ÍÀÔ´Ï´Ù. Âü°í·Î ¹«½ÂºÎ°¡ µÇ´Â ¼ö¿¡´Â »ïÆÐ,Àå»ý,¼øȯÆа¡ ÀÖ½À´Ï´Ù. À̸ð¾çµéÀº ÇÁ·Î±â»çµéµµ Æò»ý Çѹø ³ª¿À±â Èûµç ¸ð¾çÀÔ´Ï´Ù.)

5.3. ¿µ¹®»çÀÌÆ®ÀÇ Çѱۿ¡ ´ëÇÑ ¸ÅÄ¡Ç¥ ÀÔ´Ï´Ù.

¹ßÀ½ÀÌ ÀϺ»½ÄÀÎ ´Ü¾î´Â ´ëºÎºÐ ÀϺ»¿ë¾î¸¦ ¸í»ç·Î »ç¿ëÇÑ°ÍÀÔ´Ï´Ù.

(¹ÝÄ¢)Banchik - illegal play (taking back a move, suicide, exceeding allotted time, ...)
(ºò)Bik - seki
(ºÒ°è½Â/ÝÕͪã­)Bulgyeseung - win by resignation
(õ¿ø/ô¸êª)Cheonweon - tengen
(´ë±¹)Daeguk - to play a game
(´ë±¹ Á¾·á)Daeguk Jongryo - (the end of the endgame) i.e. no profitable moves left
(´Ü¼ö/Ó¤â¢)Dansu - atari
(´ý)Deom - komi
(°ø¹è)Gongbae - dame
(±Þ/Ðä)Gup - kyu
(°è°¡/ͪʫ)Gyega - counting the score
(Çึ/ú¼Ø©) Haengma - the flow of the stones
(ÈÄÀý¼ö)Hujeolsu - under the stones
(ȯ°Ý/ü½Ìª)Hwan-Gyeok - snapback
(Èļö/ý­â¢)Husu - gote
(È­Á¡/ü£ïÇ or ¼ºÁ¡/àøïÇ)Hwajeom or Seongjeom- hoshi
(Á¤¼®/ïÒà´)Jeongseok - joseki
(Áý also °¡/Ê«, È£/ûÂ)Jip - territory
(Á¾±¹/ðûÏÑ)Jongguk - the end of the game (not the endgame)
(¸Æ/Øæ) Maek - tesuji
(¸Àº¸±â) Matbogi - miai
(¹«½ÂºÎ/Ùíã­Ý¶)Museungbu - a void game (due to repeated board position)
(ÆÐ/ø®)Pae - ko
(ÆÖ°¨)Paetgam - ko threat
(Æ÷¼®/øÖà´)Poseok - fuseki
(½ÂºÎ¼ö)Sungbusu - overplay
(»çÈ°) Sahwal - life & death
(¼±¼ö/à»â¢)Seonsu - sente
(Á¢¹ÙµÏ) JeopBaduk?- Handicap Go?
(¸Â¹ÙµÏ) MahtBaduk?- Non-Handicap Go
(¸ð¾Ó) Moang- Shape
(³ë¸² Norim- almost equivalent to Purpose
(µÞ¸À) Tweosmas (pronounced tweongmak) - Aji
(ÃÊÀÐÀÌ) Choilligi- Byo Yomi
(Âø¼ö/ó·â¢) Chaksu- Placing stones on the board
(ÈÄÀý¼ö/ý­ï·â¢)- Under The Stones
(ºÙÀÓ)- Attach
(¼Ò¸ñ/á³ÙÍ) Somok - 4-3 point
(°í¸ñ/ÍÔÙÍ) Gomok - 5-4 point
(¿Ü¸ñ/èâÙÍ) Waemok - 5-3 point
(»ï»ï/߲߲) SamSam? - 3-3 point
(¼ÓÀÓ¼ö) or (ÇÔÁ¤¼ö/ùèïðâ¢) SoGimSu or HamJeongSu- Trap/Trick play
( À¯°¡¹«°¡/êóÊ«ÙíÊ«) YuGaMuGa- One group of stones not having an eye, while the opponent's has one eye aka me ari me nashi.
(¼ö»óÀü/â¢ßÓîú) SuSangJeon- Fight for liberties
(Ãà/õï) Chuk(Chook)- Ladder
(Àå¹®/íëÚ¦) JangMun? - Net
(Àý´Ü/ï·Ó¨) JeolDan? - Disconnect
(¿¬°á/֧̿) YeonGyeol? - Connect (two groups)
(²÷´Ù) - To cut
(½Ç¸®) Shilli- Territory towards edge usually formed by 3rd or 4th line
(¼¼·Â) SeRyeok?- Thickness
(¼ö½À/â¥ã¦) Suseup- To control a situation
(½ÂºÎ¼ö) SeungBuSu?- Overplay
(¸¶´Ã¸ð or ÀÔ±¸ÀÚ/ìýÏ¢í®) MaNeulMo? or IhpGuJa?- Diagonal Jump
(³¯ÀÏÀÚ/³¯ìíí®) NahlIhlJa?-Sun-Character jump aka Knight Jump
(´«¸ñÀÚ/´«ÙÍí®) NunMokJa?-Eye-Character jump aka Large Knight Jump
(¹çÀüÀÚ/¹çï£í®) BahtJeonJa?- Diagonal One space jump
(öÁÖ/ôÑñº or ½ÖÁ¡/äªïÇ) CheolJu? or Ss'angJeom- Two Stones in a straight line
(µÎÄ­¶Ü) DuKanDd?'wim- Two Space Jump
(Èæ/ýÙ) Heuk- Black
(¹é/ÛÜ) Baek- White
(µé¿©´Ùº¸´Ù) DeulYeoDaBoDa?- To Peep
(Â±â) Jj'iReuGi- Pierce
(´©¸£´Ù) NuReuDa?- To stretch
(Çù°ø/úóÍô) HyeopGong?- Pincer
(Á¥Èû) JeotChim?- To turn
(±â»ç/ѤÞÍ) Gisa- Go Player
(Æ÷µµ¼ÛÀÌ) PoDoSongIh?- Clump
(Æó¼®/øÈà´) PyeSeok- Describing stone usually hard to move, or has no purpose because it is isolated or disconnected
(¿ä¼®/é©à´) YoSeok- Describing a stone that is disconnected, however still useful
(°ï¸¶/ÍÝØ©) GonMa?- Baseless group of stones
(¹Ì»ý¸¶/Ú±ßæØ©) MiSengMa?- A group of stones that is not yet alive.
(½Ç¼ö/ã÷â¢) ShilSu?- Mistake
(¼Ó¼ö/áÔâ¢) SokSu- 1. A move that makes the previous bad move a benefit. 2. A move that the player have no good|plan/action afterwards, basically self-hurting move.
(Èĺö¼ö) HuBimSu- An invasion of an opponent's territory that makes the opponent's territory dead or a bihk(seki)
(ÃʹÝ/ôøÚï) ChoBan?- Opening
(Áß¹Ý/ñéÚï) JoongBan?- Middle Game
(³¡³»±â) Gg'eutNeGi- Ending Play
(ħÀÔ/öÕìý) ChimIhp?- Invasion
(»è°¨) SakGam?- Reduction play
(¸ðÀÚ¾º¿ò/Ù¶í­¾º¿ò or ¸ðÂø/Ù¶ó·) MoJaSs?'euiUm(MoJaShiUm?) or MoChak?- To Cap
(»ç¼®ÀÛÀü/Þ×à´íÂîú) SaSeokJakJeon?- Sacrifice Stone Plan/Play
(°¥¶óħ)Gallachim- Wedge
(°ø°Ý/Íô̪) GongGyeok?- Attack
(±Ù°Å/ÐÆËà) GeunGeo?- Base
(Ä¡Áß¼ö/öÇñéâ¢) ChiJoongSu?- A move that goes at opponent's vital point
(ÀÚÃæ/í»õö) JaChoong- 1."Self-atari" spot (Equivalent to chinese ÝÕìý) 2. a move that takes up one self's Gongbae (dame) (used in life-death situations/problems)
(½Ö¸³/äªØ¡) Ss'angRip- Bamboo joint
(±»Èû) GutChim?- Enclosure
(°Éħ) GeolChim?- Korean equivalent to Kakari
(ºó»ï°¢) BinSamGak?- Empty Triangle


6. °ü·Ã »çÀÌÆ®


http://senseis.xmp.net/ ¿µ¹®¹ÙµÏ»çÀÌÆ®ÀÔ´Ï´Ù. ¿ë¾îÀÇ ´ëºÎºÐÀº ÀÌ°÷¿¡¼­ ÆÛ¿Ô½À´Ï´Ù.

http://baduk.or.kr/ Çѱ¹±â¿øÀÔ´Ï´Ù. ¾Æ½±°Ôµµ À©µµÀü¿ëÀÔ´Ï´Ù.

http://www.pandanet.co.jp/English/glgo/ gGo is a Go board, SGF editor, client for the Internet Go Server, and an interface for playing with GNU Go. gGo is written in Java and available for Linux, OS X, OS/2 and Windows. gGo is distributed free of charge. Go is an ancient boardgame, very common in Japan, China, and Korea.


http://www.ddanzi.com/new_ddanzi/129/129sp_021.asp ¿ä¹ø¿¡ ³ª¿Â µýÁöÀϺ¸ÀÇ ÇÑÆí. ½É½ÉÇ®ÀÌ·Î Àо¼¼¿ä

7. »ç¿ëÀÚ

»ç¿ëÇÏ½Ã´ÂºÐµé ¾ÆÀ̵ð¿Í °£·«¼Ò°³

maylinux - ÇöÀç 1±ÞÀ¸·Î ¿­½ÉÈ÷ µÎ°í ÀÖ½À´Ï´Ù. ´©±¸¶ó°í ȯ¿µÇÏ¿À´Ï, ¸Þ¼¼Áö ³¯·ÁÁÖ¼¼¿ä. (´ë±¹½Åû¸¸ ¸ÕÀú ÇϽøé.. °ÅÀýÇÒ¶§°¡ ¸¹À»Áöµµ ¸ð¸¨´Ï´Ù.)

8. À̾߱â


igs ¿¡¼­ 'maylinux' ¾ÆÀ̵𠺸½Ã¸é ¸Þ¼¼Áö º¸³»ÁÖ¼¼¿ä -- maylinux

See also Wiki:GameOfGo


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